Vicious Engine 2™ User Interfaces

 

Improved Encapsulation of Functions

Now dialogs can have their own message handlers, state machines, variable sets and relationship sets allowing for improved encapsulation of dialog functions and actions within the dialog, where it makes the most sense!

Track View

The new Track View lets developers create eye catching animations that add polish and flare to their menus and HUD elements. The following items are just some of the features that can be edited to change over time in Track View:

  • Size
  • Scale
  • Opacity
  • Position
  • Text
  • Sprite

Right Click Context Menu

Like with most of the Vicious Engine, key functions like adding, selecting, and removing widgets are always available through the right click GUI context menu.

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Increased Reuse Through Abstraction

Create widget templates so you only have to do the same task once. Set up properties to change relationships, variables, text, and sprites and you’ll never have to make a menu button again!